Savannah College of Art and Design
BFA in Visual Effects, Cum Laude
May 2008


Primary: FX Artist/TD
Secondary: Lighting TD, Compositor

Professional & Technical Skills

Trained in artistic foundations including 3D design, 2D design, drawing and color theory.

Experienced in the technical and aesthetics of both live-action and stylized vfx.

Procient in Max (Krakatoa, Thinking Particles, VRay, Rayre, PFlow, Fumefx), Maya (uids, nCloth, nParticles, VRay, Arnold), Realow, After Effects, Nuke, Shake, Photoshop, and Fusion. Comfortable with Softimage XSI, Naiad, Houdini, and Zbrush. Worked in Windows, Linux, and Mac OSX..


Jan 2013 to Present

Blur Studio
Lead FX Artist

Feb 2010 to Dec 2012

FX Artist

Responsible for look deving, simulating and rendering particles, fluid, soft and rigid body effects on various commercials. I have worked with and lead other effects artists. Clients include Planters, Nescafe, Schweppes, Jim Beam, Dodge Ram, Lowes, Lexus, Jolly Rancher, Droid, Airwick, Nike, Coke, Pepsi, Citroen, Sony, Best Buy, Nissan, and Vitaminwater.

March 2009 to Dec 009

FX Artist

Responsible for simulating and rendering particles and fluid effects on various projects including Dante’s Inferno, Twizzlers, Zombieland, Ballisto, and Vanquish.

Sept 2008 to Oct 2008

What Is A Picture?
Editing and title design for a local lm in Sarasota, FL.

Jan 2008 to April 2008

Collaborative effort to depict the human epochs in a seven screen installation.
Director (Lead), TD (Lead), Producer, Animator, Designer

Sustaining Life
Documentary on reversing poverty, hunger and disease in Africa.
Animator, Designer

Jan 2007 to Dec 2007

Various personal and freelance projects.

Awards & Recognition
Detective Interim – Best VFX for Student Film, Spring ’07 Film Show
Sustaining Life – Screened at SCAD’s Lucas Theater, Nominated for Academy Award 2009
Carbon – Accepted into SIGGRAPH 2008, Shown at Inspire ‘08 After Party